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¥ SNESGT 0.230 beta7 GIGO 11/1/29(“y) 3:34 [“Y•t]
SNESGT 0.230 beta7 (English version) GIGO 11/1/29(“y) 3:56 [“Y•t]
‘Žw‚µ“ñ’i X“c«Šû‚ɂ‚¢‚Ä „Q„€„}„p„~ 11/2/2(…) 21:52
Re:‘Žw‚µ“ñ’i X“c«Šû‚ɂ‚¢‚Ä •œŠˆ‚Æ•·‚¢‚Ä 11/2/3(–Ø) 14:18
‹ß‹µ‚È‚Ç GIGO 11/1/29(“y) 4:06
Re:SNESGT 0.230 beta7 •œŠˆ‚Æ•·‚¢‚Ä 11/1/29(“y) 16:43
Some bugs Jezze 11/1/29(“y) 21:54
‰¹‚ɂ‚¢‚Ä a 11/1/30(“ú) 11:37
ƒ}ƒWƒbƒNƒhƒƒbƒv‚̃{ƒCƒX „Q„€„}„p„~ 11/2/2(…) 19:30

SNESGT 0.230 beta7
 GIGO  - 11/1/29(“y) 3:34 -
  
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0.230 beta6 ‚©‚ç‚ÌXV“_
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- ƒZƒŒƒNƒg‚̃fƒtƒHƒ‹ƒgƒL[‚ð•ÏX
- SA1 ‚ÌCHR conversion 2 ‚ÌI—¹ˆ—‚ªŠÔˆá‚Á‚Ä‚¢‚½‚Ì‚ðC³
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- mode3/4 ‚̃_ƒCƒŒƒNƒgƒJƒ‰[ƒ‚[ƒh‚ðŽÀ‘•
- ƒGƒ“ƒxƒ[ƒu‚ÌÜ‚êü‘‰Áƒ‚[ƒh‚ªŠÔˆá‚Á‚Ä‚¢‚½‚Ì‚ðC³
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- ŠJ”­ŠÂ‹«‚ðVisual Studio 2010 ‚É•ÏX
ˆø—p‚È‚µ

[“Y•t]`“Y•tƒtƒ@ƒCƒ‹`
E–¼‘O F snesgt0230b7.zip
EƒTƒCƒY F 377.1KB

SNESGT 0.230 beta7 (English version)
 GIGO  - 11/1/29(“y) 3:56 -
  
What's new
- Fixed ROM detection algorithms.
- Fixed SA-1 CHR conversion (2) bugs.
- Fixed a bug in hi-resolution mode.
- Fixed a bug in sound envelope emulation.
- Fixed SPC7110 RTC bugs.
- Added a direct color mode of mode 3/4.
- Changed compiler to Visual Studio 2010.
ˆø—p‚È‚µ

[“Y•t]`“Y•tƒtƒ@ƒCƒ‹`
E–¼‘O F snesgt0230b7e.zip
EƒTƒCƒY F 392.7KB

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 GIGO  - 11/1/29(“y) 4:06 -
  
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Re:SNESGT 0.230 beta7
 •œŠˆ‚Æ•·‚¢‚Ä  - 11/1/29(“y) 16:43 -
  
‚·‚Á”ò‚ñ‚Å‚«‚Ü‚µ‚½B‘å•Ï‚¨”æ‚ê—l‚Å‚·B

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Some bugs
 Jezze E-MAIL  - 11/1/29(“y) 21:54 -
  
Hi GIGO,

I tested the latest beta of SNESGT and found some bugs, that i like to report. I also added some screenshot for better explanation.

Lucky Luke (Europe)
- speech bubbles missing some sprites
@h t t p://dl.dropbox.com/u/5414984/snesgt-bugs/Lucky-Luke.0.PNG
- background sprites are missing or misplaced
@h t t p://dl.dropbox.com/u/5414984/snesgt-bugs/Lucky-Luke.1.PNG

(The Adventure of) Tintin - Prisoners of the Sun (Europe)
- speech bubbles missing some sprites
@h t t p://dl.dropbox.com/u/5414984/snesgt-bugs/Adventure-of-Tintin.0.PNG
- background sprites are missing or misplaced
@h t t p://dl.dropbox.com/u/5414984/snesgt-bugs/Adventire-of-Tintin.1.PNG

Tiny Toon Adventures - Buster Busts Loose! (All Regions)
- a part of the wheel for the bonus game after the first level is flickering left and right
@h t t p://dl.dropbox.com/u/5414984/snesgt-bugs/Tiny-Toon-Adventures.0.PNG

An American Tail - Fievel Goes West (Europe)
- emulator crashes

Gekisou Sentai Car Ranger - Zenkai! Racer Senshi (Japan) (ST)
- black screen

Tintin in Tibet (Europe)
- black screen, no video output but the game starts and you can chose the language blindly

Spirou (Europe)
- black screen, no video output but the game starts and you can chose the language blindly

Magic Boy (Europe and USA)
- "magic-meter" sprite error
@h t t p://dl.dropbox.com/u/5414984/snesgt-bugs/Magic-Boy.0.PNG

James Pond 3 - Operation Starfish (aka. Operation Starfi5h) (Europe)
- character sprite error
@h t t@p://dl.dropbox.com/u/5414984/snesgt-bugs/James-Pond-3.0.PNG

Earthworm Jim 2 (Europe and USA)
- bad oder missing sound effects

Metal Combat - Falcon's Revenge (Europe and USA)
- missing sprite
@h t t p://dl.dropbox.com/u/5414984/snesgt-bugs/Metal-Combat.0.PNG

Weapon Lord (Europe and USA)
- sound hangs after character selection if you select Talazia, Zorn or Divada
- if you selected one of these characters: black screen after their story description

Nangoku Shounen Papuwa-kun (Japan)
- in the second level the shadow of the trees are misplaced
@h t t p://dl.dropbox.com/u/5414984/snesgt-bugs/Nangoku-Shounen-Papuwa-kun.0.PNG

Michael Jordan - Chaos in the Windy City (Europe and USA)
- sprites error, e.g. if you unlock a door
@h t t p://dl.dropbox.com/u/5414984/snesgt-bugs/Michael-Jordan.0.PNG

Maybe you can fix these errors before you release the final version 0.230.
ˆø—p‚È‚µ

‰¹‚ɂ‚¢‚Ä
 a  - 11/1/30(“ú) 11:37 -
  
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ƒ}ƒWƒbƒNƒhƒƒbƒv‚̃{ƒCƒX
 „Q„€„}„p„~  - 11/2/2(…) 19:30 -
  
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‘Žw‚µ“ñ’i X“c«Šû‚ɂ‚¢‚Ä
 „Q„€„}„p„~  - 11/2/2(…) 21:52 -
  
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Re:‘Žw‚µ“ñ’i X“c«Šû‚ɂ‚¢‚Ä
 •œŠˆ‚Æ•·‚¢‚Ä  - 11/2/3(–Ø) 14:18 -
  
‰¡‚©‚玸—炵‚Ü‚·‚ª

>‘Žw‚µ“ñ’i X“c«Šû
bsnes v075‚ð‚Ç‚¤‚¼

>‘Žw‚µ“ñ’i X“c«Šû2
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