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double-beffering (flipping) support
 gine  - 04/11/8(月) 9:11 -
  
I know there's V-sync option in Snesgt..but on my slow computer, if it's on, it really slows down whole game play (without it, i get full speed though there's flickering and tearing) so my request is
could you please implement double-beffering which doesn't use any extra CPU cycle, like other Snes emus ?

take care.......
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double-beffering (flipping) support gine 04/11/8(月) 9:11
Re:double-beffering (flipping) support GIGO 04/11/20(土) 23:29

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