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double-beffering (flipping) support gine 04/11/8(月) 9:11
Re:double-beffering (flipping) support GIGO 04/11/20(土) 23:29

double-beffering (flipping) support
 gine  - 04/11/8(月) 9:11 -
  
I know there's V-sync option in Snesgt..but on my slow computer, if it's on, it really slows down whole game play (without it, i get full speed though there's flickering and tearing) so my request is
could you please implement double-beffering which doesn't use any extra CPU cycle, like other Snes emus ?

take care.......
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Re:double-beffering (flipping) support
 GIGO  - 04/11/20(土) 23:29 -
  
>>gine

Added flipping option.
You hove to rewrite ini file as belor manually.
-----------------------------
[renderer]
use_flip=1
-----------------------------

- notice
It works in fullscreen-mode only.

http://gigo.retrogames.com/snesgt/bin/snesgt0163a_e.zip


>I know there's V-sync option in Snesgt..but on my slow computer, if it's on, it really slows down whole game play (without it, i get full speed though there's flickering and tearing) so my request is
>could you please implement double-beffering which doesn't use any extra CPU cycle, like other Snes emus ?
>
>take care.......
引用なし

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