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Direct3D and OpenGL rendering granz 09/1/7(水) 14:45

Direct3D and OpenGL rendering
 granz E-MAIL  - 09/1/7(水) 14:45 -
  
Hi. First and forement, I apologize if you can't understand English, but my knowledge of Japanese is too limited to translate anything technical.

I was wondering if you would consider adding Direct3D and OpenGL rendering. Currently, SNESgt only supports DirectDraw. The problem with DirectDraw is that it imposes a bilinear filter by default, so regardless of how I adjust my display settings, the image always appears blurry to me. I would like if I could instead use Direct3D or OpenGL rendering for a clearer image.

I would be extremely grateful if you could consider adding this. Thanks for your time!
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